Work
We work with teams all over the world, in genres from narrative-driven to VR sports. A selection below — there's more in the reel.
Creative Co-Development
How we've helped clients project by project — from end-to-end creative direction to hyper-specific pipeline and asset deliverables. Read the project briefs below.
Character animation, locomotion suite, and design support.
Animation systems & cinematics support. More to come.
Creative direction · Animation · Narrative · Cinematics
Character animation · Emotes · Environmental storytelling
Active engagements we're not yet permitted to announce. More details to come once we're cleared to share.
NDA · Unannounced More details to come once we're permitted to announce.
NDA · Unannounced More details to come once we're permitted to announce.
More details to come once we're permitted to announce.
Additional engagements in flight. Names to follow.
Blog Posts
Process, philosophy, and learnings from the team — character guides, facial performance pipelines, narrative under permadeath, and worldbuilding the weird west. Filed under Work because it is.
Self-Published Games
Games we've developed, produced, and shipped ourselves — and the learnings we've brought back to client work.
Original IP · Roguelike · PlayStation partner
Original IP · Game development
Additional Projects & R&D
R&D, side scopes, and trailer / cinematic support services we've delivered alongside core co-dev work.
Trailer production · VRDB Best Sport Game
Pixel-art trailer production
Cinematic production
Short-form animation